Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 12 days ago
7 / 5 / 3
K / D / A
47.6%
Kill participation
1,032
Damage / min
16,436g
563.5 gold / min
27
12 placed · 0 cleared
291
10 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMajorBulgaria#Legen
Yorick · Top
6 / 4 / 3
26.5% KP
25,496
21.8% share
13,054g
208 CS · 7.1/m
VImPeRiAlKiLlEr#Sora
Vi · Jungle
4 / 5 / 12
47.1% KP
12,016
10.3% share
12,705g
223 CS · 7.6/m
egw1999#EUNE
Ahri · Mid
10 / 7 / 15
73.5% KP
29,270
25.1% share
13,840g
184 CS · 6.3/m
bilan8ropos#EUNE
Yunara · ADC
14 / 3 / 12
76.5% KP
42,814
36.7% share
19,251g
282 CS · 9.7/m
F X T A#luv
Lulu · Support
0 / 2 / 23
67.6% KP
7,185
6.2% share
9,134g
24 CS · 0.8/m
Red side
DefeatAnother Day#000
Yone · Top
7 / 5 / 3
47.6% KP
30,099
26.4% share
16,436g
291 CS · 10/m
train to failure#EUNE
Zaahen · Jungle
0 / 9 / 10
47.6% KP
14,404
12.6% share
10,427g
209 CS · 7.2/m
Stålis#Bomba
Ziggs · Mid
1 / 7 / 9
47.6% KP
33,510
29.4% share
12,943g
269 CS · 9.2/m
Tisterka#EUNE
Lucian · ADC
12 / 9 / 5
81% KP
31,909
28% share
16,898g
217 CS · 7.4/m
Betrayed#고장난
Milio · Support
1 / 4 / 17
85.7% KP
4,068
3.6% share
8,444g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
