Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 12 days ago
9 / 10 / 5
K / D / A
77.8%
Kill participation
1,131.8
Damage / min
15,872g
534.4 gold / min
23
12 placed · 1 cleared
288
9.7 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJãyceBond#2137
Jayce · Top
4 / 3 / 7
26.8% KP
22,136
20.2% share
14,520g
267 CS · 9/m
mck#2115
Cho'Gath · Jungle
8 / 4 / 11
46.3% KP
16,806
15.3% share
13,705g
192 CS · 6.5/m
Safirya#uwu
Lux · Mid
15 / 4 / 13
68.3% KP
34,763
31.7% share
13,807g
188 CS · 6.3/m
Svlwin#joy
Tristana · ADC
13 / 4 / 10
56.1% KP
25,748
23.5% share
17,960g
244 CS · 8.2/m
Blam#EUNE
Blitzcrank · Support
1 / 3 / 22
56.1% KP
10,339
9.4% share
9,533g
30 CS · 1/m
Red side
Defeatgraffita#EUNE
Malphite · Top
3 / 4 / 5
44.4% KP
20,867
19.8% share
11,000g
203 CS · 6.8/m
train to failure#EUNE
Wukong · Jungle
1 / 9 / 4
27.8% KP
10,567
10% share
9,778g
177 CS · 6/m
Another Day#000
Yone · Mid
9 / 10 / 5
77.8% KP
33,615
31.8% share
15,872g
288 CS · 9.7/m
barek990#EUNE
Kog'Maw · ADC
5 / 10 / 6
61.1% KP
36,103
34.2% share
12,776g
231 CS · 7.8/m
Betrayed#고장난
Lulu · Support
0 / 8 / 9
50% KP
4,462
4.2% share
7,063g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
