Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 11 days ago
10 / 7 / 3
K / D / A
100%
Kill participation
1,148.8
Damage / min
15,544g
558.1 gold / min
17
9 placed · 2 cleared
276
9.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryB Λ N C I O#BOSS
Ambessa · Top
7 / 3 / 8
42.9% KP
24,755
21.4% share
12,577g
235 CS · 8.4/m
Michalpol545#EUNE
Xin Zhao · Jungle
7 / 5 / 15
62.9% KP
28,672
24.8% share
13,857g
242 CS · 8.7/m
mck#2115
Anivia · Mid
13 / 2 / 9
62.9% KP
31,641
27.3% share
13,332g
184 CS · 6.6/m
MarQ#EUNE
Zeri · ADC
7 / 2 / 7
40% KP
24,735
21.4% share
13,756g
259 CS · 9.3/m
egoissues#bae
Yuumi · Support
1 / 1 / 15
45.7% KP
5,998
5.2% share
8,281g
14 CS · 0.5/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
2 / 9 / 2
30.8% KP
21,086
27.9% share
11,326g
171 CS · 6.1/m
LORD COMMANDER#AEGON
Skarner · Jungle
1 / 10 / 5
46.2% KP
12,924
17.1% share
8,564g
109 CS · 3.9/m
Another Day#000
Yone · Mid
10 / 7 / 3
100% KP
31,994
42.3% share
15,544g
276 CS · 9.9/m
die first#pera
Draven · ADC
0 / 3 / 1
7.7% KP
7,012
9.3% share
10,153g
255 CS · 9.2/m
Vanja#meow
Lulu · Support
0 / 6 / 4
30.8% KP
2,550
3.4% share
6,780g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
