Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 10 days ago
4 / 2 / 5
K / D / A
60%
Kill participation
1,106.4
Damage / min
12,996g
502.1 gold / min
19
11 placed · 0 cleared
271
10.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConge#1635
Urgot · Top
6 / 3 / 6
41.4% KP
13,537
17.4% share
10,241g
175 CS · 6.8/m
Sayo With BPD#MEOW
Jarvan IV · Jungle
4 / 4 / 16
69% KP
16,566
21.4% share
11,751g
186 CS · 7.2/m
MΙD Scripts#EUNE
Sylas · Mid
1 / 3 / 7
27.6% KP
16,457
21.2% share
8,078g
160 CS · 6.2/m
shizeR#style
Jhin · ADC
15 / 2 / 5
69% KP
21,690
28% share
16,718g
239 CS · 9.2/m
Bully#994
Poppy · Support
3 / 3 / 12
51.7% KP
9,342
12% share
8,680g
22 CS · 0.8/m
Red side
DefeatNezbedník#111
Jax · Top
0 / 5 / 5
33.3% KP
10,994
14.7% share
9,192g
216 CS · 8.3/m
ondee#xyz
Ekko · Jungle
11 / 9 / 0
73.3% KP
21,380
28.7% share
13,980g
188 CS · 7.3/m
Another Day#000
Yone · Mid
4 / 2 / 5
60% KP
28,638
38.4% share
12,996g
271 CS · 10.5/m
Czera#Czera
Lucian · ADC
0 / 10 / 7
46.7% KP
9,231
12.4% share
8,494g
162 CS · 6.3/m
Sokoutii#EUNE
Milio · Support
0 / 3 / 9
60% KP
4,296
5.8% share
6,955g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
