Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 10 days ago
4 / 8 / 10
K / D / A
38.9%
Kill participation
651.6
Damage / min
15,483g
414.7 gold / min
25
13 placed · 1 cleared
327
8.8 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMillestone#EUNE
Cho'Gath · Top
11 / 8 / 6
38.6% KP
39,247
23% share
17,175g
272 CS · 7.3/m
Serendipity#Epi
Gragas · Jungle
15 / 8 / 11
59.1% KP
44,066
25.8% share
17,384g
221 CS · 5.9/m
xela#62421
Akshan · Mid
9 / 1 / 15
54.5% KP
37,802
22.1% share
17,582g
280 CS · 7.5/m
thonos123#LFC
Nilah · ADC
7 / 8 / 15
50% KP
39,545
23.1% share
17,341g
242 CS · 6.5/m
Herozzzjehh#EUNE
Alistar · Support
2 / 11 / 18
45.5% KP
10,172
6% share
10,099g
24 CS · 0.6/m
Red side
VictoryMrBalom#EUNE
Gnar · Top
8 / 11 / 15
63.9% KP
40,842
22% share
14,258g
220 CS · 5.9/m
chovy12#gen
Diana · Jungle
7 / 7 / 10
47.2% KP
37,152
20% share
17,239g
309 CS · 8.3/m
Another Day#000
Yone · Mid
4 / 8 / 10
38.9% KP
24,327
13.1% share
15,483g
327 CS · 8.8/m
ShakeMyFeathers#Xayah
Xayah · ADC
16 / 9 / 8
66.7% KP
69,629
37.5% share
24,635g
351 CS · 9.4/m
GrubyTypOdWizji#Gruby
Renata Glasc · Support
1 / 9 / 26
75% KP
13,501
7.3% share
11,294g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
