Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 9 days ago
4 / 2 / 4
K / D / A
27.6%
Kill participation
787.2
Damage / min
12,199g
515.1 gold / min
18
10 placed · 2 cleared
248
10.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatОВЧАРЯ#SATAN
Yasuo · Top
4 / 10 / 2
31.6% KP
17,166
23.5% share
8,885g
154 CS · 6.5/m
Cellar of Ghosts#6941
Dr. Mundo · Jungle
0 / 3 / 7
36.8% KP
9,256
12.7% share
8,485g
184 CS · 7.8/m
gorgx#EUNE
Syndra · Mid
4 / 6 / 5
47.4% KP
16,453
22.6% share
9,195g
175 CS · 7.4/m
brown eyes#KoKo
Caitlyn · ADC
3 / 5 / 5
42.1% KP
15,050
20.6% share
9,551g
175 CS · 7.4/m
nonchalant adam#kret
Mel · Support
8 / 5 / 4
63.2% KP
14,980
20.5% share
8,797g
67 CS · 2.8/m
Red side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
11 / 3 / 6
58.6% KP
25,647
31.5% share
13,896g
199 CS · 8.4/m
Frexy#West
Elise · Jungle
10 / 4 / 5
51.7% KP
20,834
25.6% share
12,410g
177 CS · 7.5/m
Another Day#000
Yone · Mid
4 / 2 / 4
27.6% KP
18,643
22.9% share
12,199g
248 CS · 10.5/m
Millestone#EUNE
Kalista · ADC
2 / 5 / 3
17.2% KP
6,151
7.5% share
11,831g
217 CS · 9.2/m
messi2010#EUNE
Sylas · Support
2 / 6 / 7
31% KP
10,213
12.5% share
7,568g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
