Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 8 days ago
12 / 9 / 10
K / D / A
61.1%
Kill participation
1,386.2
Damage / min
15,515g
516.6 gold / min
30
11 placed · 4 cleared
228
7.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZenDaR#EUNE
Ornn · Top
7 / 7 / 14
44.7% KP
38,180
26% share
13,924g
223 CS · 7.4/m
ritka#henry
Nidalee · Jungle
11 / 4 / 24
74.5% KP
29,923
20.3% share
14,915g
165 CS · 5.5/m
ОВЧАРЯ#SATAN
Yasuo · Mid
6 / 7 / 17
48.9% KP
33,083
22.5% share
14,517g
234 CS · 7.8/m
messi2010#EUNE
Sylas · ADC
8 / 10 / 17
53.2% KP
21,480
14.6% share
13,074g
114 CS · 3.8/m
J1r3nSup#EUW
Pyke · Support
15 / 8 / 18
70.2% KP
24,438
16.6% share
13,788g
30 CS · 1/m
Red side
Defeatřezání princezen#princ
Singed · Top
7 / 7 / 11
50% KP
40,119
29.1% share
14,725g
287 CS · 9.6/m
Jerkless#TwTv
Viego · Jungle
4 / 11 / 13
47.2% KP
18,329
13.3% share
11,790g
192 CS · 6.4/m
Sociastus#EUNE
Darius · Mid
13 / 7 / 9
61.1% KP
27,273
19.8% share
15,212g
260 CS · 8.7/m
Another Day#000
Yone · ADC
12 / 9 / 10
61.1% KP
41,631
30.2% share
15,515g
228 CS · 7.6/m
AquaSolo#Huska
Alistar · Support
0 / 13 / 22
61.1% KP
10,363
7.5% share
8,227g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
