Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 8 days ago
11 / 2 / 14
K / D / A
69.4%
Kill participation
1,682.9
Damage / min
15,953g
599 gold / min
23
11 placed · 3 cleared
251
9.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIGotNoEnemies#2121
Renekton · Top
1 / 5 / 2
18.8% KP
14,645
17.6% share
9,313g
204 CS · 7.7/m
witchhunter#d g
Karthus · Jungle
4 / 9 / 5
56.3% KP
29,228
35.1% share
11,198g
194 CS · 7.3/m
M1ciu#2077
Kassadin · Mid
8 / 5 / 2
62.5% KP
22,135
26.6% share
15,391g
228 CS · 8.6/m
xela#62421
Kai'Sa · ADC
3 / 10 / 5
50% KP
13,707
16.4% share
10,754g
188 CS · 7.1/m
changes#shark
Rakan · Support
0 / 7 / 10
62.5% KP
3,627
4.4% share
7,011g
35 CS · 1.3/m
Red side
Victorymarlon101#EUNE
Kennen · Top
1 / 3 / 8
25% KP
19,754
16.2% share
9,919g
210 CS · 7.9/m
Rev#666
Kayn · Jungle
13 / 2 / 8
58.3% KP
24,813
20.4% share
13,772g
214 CS · 8/m
Another Day#000
Yone · Mid
11 / 2 / 14
69.4% KP
44,820
36.8% share
15,953g
251 CS · 9.4/m
Galați#77251
Sylas · ADC
8 / 6 / 12
55.6% KP
22,939
18.8% share
13,158g
226 CS · 8.5/m
Scaryride#EUW
Nautilus · Support
3 / 3 / 20
63.9% KP
9,552
7.8% share
8,787g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
