Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 8 days ago
2 / 5 / 1
K / D / A
21.4%
Kill participation
628.3
Damage / min
10,593g
431.2 gold / min
18
7 placed · 2 cleared
244
9.9 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySIDELANE DEMON#12345
Fiora · Top
6 / 7 / 4
32.3% KP
20,005
22.6% share
10,761g
172 CS · 7/m
Lettu#EUNE
Cho'Gath · Jungle
6 / 0 / 5
35.5% KP
12,652
14.3% share
11,689g
210 CS · 8.5/m
MateyAKM#DAUFF
Akali · Mid
8 / 0 / 4
38.7% KP
19,351
21.9% share
13,431g
248 CS · 10.1/m
M26ZB#MEOW
Yunara · ADC
8 / 4 / 7
48.4% KP
30,069
34% share
14,434g
237 CS · 9.6/m
Çleanse#3333
Lulu · Support
3 / 3 / 12
48.4% KP
6,468
7.3% share
8,402g
30 CS · 1.2/m
Red side
DefeatFeelingSilver#EUNE
Malphite · Top
2 / 6 / 3
35.7% KP
15,535
22.5% share
7,244g
134 CS · 5.5/m
void and empty#000
Talon · Jungle
4 / 8 / 2
42.9% KP
9,310
13.5% share
9,256g
155 CS · 6.3/m
Another Day#000
Yone · Mid
2 / 5 / 1
21.4% KP
15,435
22.3% share
10,593g
244 CS · 9.9/m
SORRY 4 DA WAIT#101
Karthus · ADC
6 / 9 / 3
64.3% KP
22,611
32.7% share
10,900g
223 CS · 9.1/m
BausEnjoyer#00001
Nami · Support
0 / 3 / 10
71.4% KP
6,272
9.1% share
6,903g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
