Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 7 days ago
6 / 12 / 2
K / D / A
28.6%
Kill participation
677.8
Damage / min
13,194g
436.6 gold / min
28
11 placed · 0 cleared
242
8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalați#77251
Akshan · Top
18 / 9 / 12
58.8% KP
27,477
21.4% share
15,758g
189 CS · 6.3/m
Liu Kąng#BIGD
Master Yi · Jungle
19 / 3 / 13
62.7% KP
39,947
31.1% share
18,810g
238 CS · 7.9/m
EUNEDOG#2377
LeBlanc · Mid
6 / 4 / 13
37.3% KP
21,082
16.4% share
11,895g
203 CS · 6.7/m
Jim13Miror#EUNE
Brand · ADC
4 / 8 / 16
39.2% KP
17,052
13.3% share
10,668g
161 CS · 5.3/m
Phasmaa#K2Y
Senna · Support
4 / 4 / 35
76.5% KP
22,957
17.9% share
12,452g
46 CS · 1.5/m
Red side
DefeatAnother Day#000
Yone · Top
6 / 12 / 2
28.6% KP
20,481
21.6% share
13,194g
242 CS · 8/m
make rtds kneel#prigg
Kha'Zix · Jungle
5 / 8 / 1
21.4% KP
16,897
17.8% share
12,265g
185 CS · 6.1/m
SQ CRISTIAAN#adwo
Akali · Mid
13 / 9 / 1
50% KP
31,491
33.2% share
13,916g
177 CS · 5.9/m
twtv ECSTASSYLOL#777
Kalista · ADC
3 / 10 / 6
32.1% KP
18,855
19.9% share
12,827g
256 CS · 8.5/m
AimKat#EUNE
Alistar · Support
1 / 12 / 14
53.6% KP
7,204
7.6% share
8,876g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
