Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 6 days ago
7 / 9 / 7
K / D / A
63.6%
Kill participation
1,161.6
Damage / min
9,367g
453.2 gold / min
13
7 placed · 1 cleared
151
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInde Navarrette#EUNE3
Akshan · Top
6 / 4 / 0
20.7% KP
16,795
22% share
9,954g
184 CS · 8.9/m
Babuinus#EUNE
Jarvan IV · Jungle
3 / 6 / 11
48.3% KP
9,074
11.9% share
8,388g
125 CS · 6/m
dodonadodo#int
Yasuo · Mid
13 / 6 / 4
58.6% KP
30,730
40.2% share
11,429g
168 CS · 8.1/m
DRX Deft#1v9
Syndra · ADC
4 / 2 / 7
37.9% KP
13,990
18.3% share
9,584g
172 CS · 8.3/m
TheRosenOne#EUNE
Alistar · Support
3 / 4 / 15
62.1% KP
5,844
7.6% share
7,084g
19 CS · 0.9/m
Red side
DefeatKubaa#Kuba
Malphite · Top
3 / 6 / 6
40.9% KP
16,158
23.6% share
6,438g
102 CS · 4.9/m
T1 MYST#JUNG1
Sejuani · Jungle
7 / 6 / 7
63.6% KP
14,358
21% share
10,320g
161 CS · 7.8/m
Another Day#000
Yone · Mid
7 / 9 / 7
63.6% KP
24,006
35.1% share
9,367g
151 CS · 7.3/m
Purpøse#VASIA
Varus · ADC
3 / 6 / 6
40.9% KP
6,329
9.2% share
8,865g
149 CS · 7.2/m
Željko Obradović#G13
Rakan · Support
2 / 2 / 14
72.7% KP
7,633
11.1% share
6,505g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
