Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 6 days ago
2 / 4 / 4
K / D / A
28.6%
Kill participation
545
Damage / min
9,101g
350.5 gold / min
15
10 placed · 2 cleared
240
9.2 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBabuinus#EUNE
Varus · Top
9 / 6 / 6
45.5% KP
30,206
27.9% share
12,421g
169 CS · 6.5/m
T1 MYST#JUNG1
Bel'Veth · Jungle
7 / 1 / 11
54.5% KP
21,653
20% share
13,828g
188 CS · 7.2/m
Oliś#EUΝE
Locke · Mid
12 / 1 / 2
42.4% KP
18,814
17.4% share
14,609g
258 CS · 9.9/m
Ni Hao Wo Lula#333
Ezreal · ADC
4 / 3 / 8
36.4% KP
21,143
19.6% share
11,109g
168 CS · 6.5/m
Senna IRL#EUNE
Senna · Support
1 / 10 / 13
42.4% KP
16,326
15.1% share
10,601g
37 CS · 1.4/m
Red side
DefeatDavid#Yone
Yone · Top
1 / 9 / 4
23.8% KP
17,009
20.2% share
8,980g
194 CS · 7.5/m
Bob#mleko
Hecarim · Jungle
3 / 7 / 7
47.6% KP
12,863
15.2% share
9,397g
170 CS · 6.5/m
Another Day#000
Hwei · Mid
2 / 4 / 4
28.6% KP
14,151
16.8% share
9,101g
240 CS · 9.2/m
Conqueror#Honor
Pantheon · ADC
10 / 6 / 7
81% KP
34,114
40.4% share
13,753g
166 CS · 6.4/m
Warden#h0nor
Thresh · Support
5 / 7 / 8
61.9% KP
6,212
7.4% share
7,159g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
