Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 6 days ago
1 / 6 / 5
K / D / A
35.3%
Kill participation
499
Damage / min
11,603g
377.9 gold / min
31
6 placed · 1 cleared
244
7.9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfilip88sesak#EUNE
Malphite · Top
4 / 1 / 18
55% KP
22,226
18.7% share
12,975g
191 CS · 6.2/m
ALMIGHTY SOSA#300
Hecarim · Jungle
9 / 2 / 11
50% KP
30,617
25.8% share
16,098g
285 CS · 9.3/m
SQ CRISTIAAN#adwo
Akali · Mid
9 / 6 / 10
47.5% KP
32,018
27% share
12,445g
192 CS · 6.3/m
szolim#meow
Jhin · ADC
15 / 4 / 13
70% KP
26,221
22.1% share
15,940g
219 CS · 7.1/m
xix#xiv
Janna · Support
3 / 4 / 29
80% KP
7,476
6.3% share
10,888g
57 CS · 1.9/m
Red side
DefeatCJ Entus Shadow#EUNE
Sylas · Top
3 / 7 / 2
29.4% KP
20,259
20% share
11,261g
204 CS · 6.6/m
Another Day#000
Yone · Jungle
1 / 6 / 5
35.3% KP
15,318
15.1% share
11,603g
244 CS · 7.9/m
Pan Pietruszka#Szpąt
Zed · Mid
6 / 9 / 4
58.8% KP
31,084
30.7% share
13,009g
205 CS · 6.7/m
ADC Κing#SMDZG
Jinx · ADC
7 / 7 / 5
70.6% KP
27,010
26.7% share
16,281g
265 CS · 8.6/m
Simplifi3D#EUNE
Thresh · Support
0 / 11 / 11
64.7% KP
7,603
7.5% share
7,799g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
