Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 5 days ago
9 / 2 / 6
K / D / A
51.7%
Kill participation
956.8
Damage / min
13,535g
556.2 gold / min
21
10 placed · 2 cleared
214
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatunbenchthekench#froge
Tahm Kench · Top
4 / 5 / 1
25% KP
13,460
20.6% share
8,908g
172 CS · 7.1/m
T1 MYST#JUNG1
Bel'Veth · Jungle
7 / 5 / 6
65% KP
19,523
29.9% share
12,068g
200 CS · 8.2/m
MyLittleKunai#Kunai
Akali · Mid
3 / 6 / 1
20% KP
11,752
18% share
9,569g
200 CS · 8.2/m
Kevin Albert#222
Kog'Maw · ADC
5 / 7 / 4
45% KP
15,730
24.1% share
10,455g
185 CS · 7.6/m
rebel queen#senna
Janna · Support
1 / 6 / 11
60% KP
4,854
7.4% share
7,071g
11 CS · 0.5/m
Red side
VictoryWalest#0000
Illaoi · Top
3 / 3 / 0
10.3% KP
22,986
22.3% share
10,394g
220 CS · 9/m
poma#GEO
Taliyah · Jungle
10 / 2 / 10
69% KP
26,486
25.7% share
15,051g
217 CS · 8.9/m
Another Day#000
Yone · Mid
9 / 2 / 6
51.7% KP
23,283
22.6% share
13,535g
214 CS · 8.8/m
courtesy#Ys0
Yasuo · ADC
5 / 7 / 11
55.2% KP
21,138
20.5% share
12,340g
211 CS · 8.7/m
CreamPyke#EUNE
Nautilus · Support
2 / 6 / 13
51.7% KP
9,315
9% share
7,736g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
