Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 5 days ago
5 / 4 / 10
K / D / A
55.6%
Kill participation
1,191.5
Damage / min
13,423g
485.2 gold / min
17
10 placed · 0 cleared
264
9.5 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
5 / 4 / 10
55.6% KP
32,966
32.9% share
13,423g
264 CS · 9.5/m
Liu Kąng#BIGD
Diana · Jungle
2 / 9 / 11
48.1% KP
14,840
14.8% share
10,212g
177 CS · 6.4/m
THE PSYCHO BUNNY#L0V3
Katarina · Mid
13 / 6 / 6
70.4% KP
29,763
29.7% share
15,300g
200 CS · 7.2/m
white man#adc
Twitch · ADC
4 / 4 / 6
37% KP
14,355
14.3% share
11,712g
188 CS · 6.8/m
anci#xtc1
Lulu · Support
3 / 4 / 19
81.5% KP
8,241
8.2% share
9,166g
28 CS · 1/m
Red side
DefeatIkebana#生け花
Malphite · Top
0 / 6 / 4
14.8% KP
13,663
16.3% share
8,650g
178 CS · 6.4/m
HYK HYUNKEL#994
Elise · Jungle
9 / 5 / 7
59.3% KP
20,307
24.2% share
14,072g
234 CS · 8.5/m
prim#pompa
Sylas · Mid
12 / 8 / 2
51.9% KP
25,360
30.2% share
13,475g
206 CS · 7.4/m
Czarny Wojtuś#Black
Tristana · ADC
6 / 5 / 4
37% KP
15,460
18.4% share
13,650g
214 CS · 7.7/m
nataliuauaua#uwu
Bard · Support
0 / 3 / 14
51.9% KP
9,165
10.9% share
7,965g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
