Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 5 days ago
9 / 5 / 11
K / D / A
50%
Kill participation
841.9
Damage / min
16,293g
445.4 gold / min
40
15 placed · 6 cleared
266
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHey Sir#EUNE
Kayle · Top
9 / 13 / 7
40% KP
25,654
19.7% share
18,080g
284 CS · 7.8/m
T1 MYST#JUNG1
Sejuani · Jungle
8 / 5 / 20
70% KP
24,757
19% share
16,060g
229 CS · 6.3/m
L9 fKiηg Kuseni#ζζζζζ
Zed · Mid
12 / 8 / 6
45% KP
36,908
28.4% share
19,252g
244 CS · 6.7/m
Another Day#000
Yone · ADC
9 / 5 / 11
50% KP
30,800
23.7% share
16,293g
266 CS · 7.3/m
nataliuauaua#uwu
Braum · Support
2 / 5 / 22
60% KP
11,962
9.2% share
10,236g
17 CS · 0.5/m
Red side
DefeatJerkless#TwTv
Tristana · Top
14 / 7 / 15
80.6% KP
46,999
30.4% share
18,416g
271 CS · 7.4/m
HYK HYUNKEL#994
Elise · Jungle
8 / 8 / 11
52.8% KP
29,016
18.8% share
18,064g
297 CS · 8.1/m
Frederick II#EUNE
Syndra · Mid
11 / 7 / 12
63.9% KP
52,964
34.3% share
18,279g
282 CS · 7.7/m
MateyAKM#DAUFF
Samira · ADC
1 / 10 / 4
13.9% KP
14,719
9.5% share
13,075g
253 CS · 6.9/m
F A l T H#777
Blitzcrank · Support
2 / 10 / 15
47.2% KP
10,846
7% share
10,352g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
