Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 4 days ago
1 / 10 / 1
K / D / A
13.3%
Kill participation
659.2
Damage / min
9,758g
341.2 gold / min
32
13 placed · 3 cleared
224
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryszolim#meow
Aatrox · Top
4 / 2 / 8
34.3% KP
16,289
16.4% share
11,824g
206 CS · 7.2/m
T1 MYST#JUNG1
Zed · Jungle
9 / 1 / 12
60% KP
18,914
19.1% share
15,726g
229 CS · 8/m
MateyAKM#DAUFF
Akali · Mid
12 / 3 / 7
54.3% KP
26,321
26.5% share
13,576g
179 CS · 6.3/m
Blue#KR339
Ezreal · ADC
4 / 3 / 9
37.1% KP
22,170
22.4% share
14,575g
246 CS · 8.6/m
Herozzzjehh#EUNE
LeBlanc · Support
6 / 6 / 7
37.1% KP
15,467
15.6% share
10,653g
45 CS · 1.6/m
Red side
DefeatAnother Day#000
Yone · Top
1 / 10 / 1
13.3% KP
18,852
21.4% share
9,758g
224 CS · 7.8/m
RAAAAWWR#BOB
Kha'Zix · Jungle
4 / 9 / 3
46.7% KP
14,707
16.7% share
11,423g
213 CS · 7.4/m
HellBound v2#EUNE
Ahri · Mid
3 / 5 / 3
40% KP
20,065
22.7% share
10,524g
239 CS · 8.4/m
bobby#zzzz
Corki · ADC
7 / 7 / 3
66.7% KP
30,567
34.6% share
16,327g
288 CS · 10.1/m
Kronch#Him
Taric · Support
0 / 4 / 10
66.7% KP
4,042
4.6% share
7,508g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
