Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 3 days ago
13 / 6 / 7
K / D / A
37.7%
Kill participation
976.9
Damage / min
16,659g
499.8 gold / min
60
17 placed · 4 cleared
215
6.5 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryszékelykapu#wrath
Akshan · Top
23 / 6 / 6
54.7% KP
58,814
36.3% share
21,241g
260 CS · 7.8/m
bobby 2#DIA2
Qiyana · Jungle
8 / 5 / 16
45.3% KP
36,725
22.7% share
18,747g
244 CS · 7.3/m
MasterOfWar21#EUNE
Katarina · Mid
8 / 13 / 7
28.3% KP
24,352
15% share
14,748g
216 CS · 6.5/m
Another Day#000
Yone · ADC
13 / 6 / 7
37.7% KP
32,563
20.1% share
16,659g
215 CS · 6.5/m
GPH introversion#EUNE
Braum · Support
1 / 11 / 16
32.1% KP
9,475
5.9% share
10,248g
41 CS · 1.2/m
Red side
Defeatgustavjk#EUNE
Gragas · Top
7 / 13 / 5
29.3% KP
21,569
16.6% share
12,728g
184 CS · 5.5/m
Mave#0108
Kha'Zix · Jungle
9 / 10 / 8
41.5% KP
22,157
17.1% share
14,676g
216 CS · 6.5/m
산드라의 개#meow
Sylas · Mid
12 / 9 / 9
51.2% KP
31,096
23.9% share
15,206g
231 CS · 6.9/m
WcaleNjeAfisher#GRT
Yunara · ADC
8 / 11 / 14
53.7% KP
32,880
25.3% share
20,479g
290 CS · 8.7/m
J1r3nSup#EUW
Senna · Support
5 / 10 / 24
70.7% KP
22,208
17.1% share
12,374g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
