Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 3 days ago
13 / 6 / 7
K / D / A
57.1%
Kill participation
939
Damage / min
17,358g
538 gold / min
32
14 placed · 6 cleared
251
7.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNezbedník#111
Fiora · Top
4 / 7 / 10
40% KP
21,914
18.2% share
14,311g
257 CS · 8/m
Kairen Li#KRLI
Olaf · Jungle
13 / 2 / 8
60% KP
34,522
28.7% share
18,340g
262 CS · 8.1/m
Hjalte2#EUNE
Orianna · Mid
2 / 5 / 18
57.1% KP
23,531
19.6% share
13,806g
285 CS · 8.8/m
Another Day#000
Yone · ADC
13 / 6 / 7
57.1% KP
30,298
25.2% share
17,358g
251 CS · 7.8/m
Maroko#111
Yuumi · Support
3 / 3 / 22
71.4% KP
9,979
8.3% share
11,340g
21 CS · 0.7/m
Red side
DefeatKemseptyni#EUNE
Kennen · Top
11 / 4 / 3
60.9% KP
32,732
34.1% share
16,193g
296 CS · 9.2/m
Propiska1#EUNE
Sejuani · Jungle
0 / 4 / 11
47.8% KP
10,766
11.2% share
11,246g
222 CS · 6.9/m
YoungVampLife#CH1
Syndra · Mid
3 / 8 / 4
30.4% KP
16,673
17.4% share
12,036g
235 CS · 7.3/m
POTÍM#EUNE
Yasuo · ADC
5 / 11 / 5
43.5% KP
22,236
23.2% share
14,633g
274 CS · 8.5/m
Dositej Colamax#EUNE
Pantheon · Support
4 / 8 / 6
43.5% KP
13,641
14.2% share
9,255g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
