Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 256 days ago
7 / 5 / 13
K / D / A
55.6%
Kill participation
699.2
Damage / min
14,555g
453.2 gold / min
39
9 placed · 5 cleared
198
6.2 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Kennen · Top
6 / 3 / 13
52.8% KP
33,882
28.5% share
14,149g
243 CS · 7.6/m
Ankochan#20y
Xin Zhao · Jungle
7 / 5 / 13
55.6% KP
22,456
18.9% share
14,555g
198 CS · 6.2/m
SnailOnWheels175#JP1
Kassadin · Mid
8 / 3 / 10
50% KP
20,248
17% share
13,627g
210 CS · 6.5/m
Milan#bb6
Yunara · ADC
10 / 8 / 4
38.9% KP
30,744
25.9% share
18,986g
287 CS · 8.9/m
hetel#JP1
Bard · Support
5 / 7 / 20
69.4% KP
11,541
9.7% share
11,287g
23 CS · 0.7/m
Red side
DefeatHunan Normal Uni#JP1
Ornn · Top
4 / 5 / 7
42.3% KP
15,308
12.7% share
13,580g
248 CS · 7.7/m
Dopaminw#OUI
Zyra · Jungle
4 / 10 / 8
46.2% KP
25,485
21.1% share
12,157g
230 CS · 7.2/m
しゅわしゅわmid#JP1
Orianna · Mid
5 / 6 / 7
46.2% KP
34,844
28.9% share
13,527g
261 CS · 8.1/m
Tele#JP1
Aphelios · ADC
5 / 10 / 12
65.4% KP
29,119
24.2% share
16,770g
258 CS · 8/m
sign#520am
Pyke · Support
8 / 5 / 11
73.1% KP
15,757
13.1% share
10,617g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
