Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 256 days ago
11 / 3 / 12
K / D / A
71.9%
Kill participation
1,162.1
Damage / min
16,473g
548.8 gold / min
46
13 placed · 9 cleared
266
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Swain · Top
7 / 4 / 11
56.3% KP
25,710
20.6% share
12,969g
232 CS · 7.7/m
Ankochan#20y
Lee Sin · Jungle
11 / 3 / 12
71.9% KP
34,882
28% share
16,473g
266 CS · 8.9/m
SnailOnWheels175#JP1
Veigar · Mid
5 / 1 / 13
56.3% KP
24,878
20% share
12,448g
236 CS · 7.9/m
Tele#JP1
Aphelios · ADC
9 / 7 / 8
53.1% KP
32,298
25.9% share
15,779g
216 CS · 7.2/m
sign#520am
Thresh · Support
0 / 5 / 23
71.9% KP
6,863
5.5% share
8,785g
27 CS · 0.9/m
Red side
Defeat利群あれば勝てる#yuria
Sion · Top
0 / 6 / 4
20% KP
15,274
14.5% share
8,498g
186 CS · 6.2/m
兎団子 OxO#JP1
Gwen · Jungle
5 / 8 / 2
35% KP
23,503
22.3% share
11,722g
178 CS · 5.9/m
ShoeBlLL#tw2
Akshan · Mid
8 / 3 / 5
65% KP
31,893
30.3% share
13,730g
210 CS · 7/m
Milan#bb6
Miss Fortune · ADC
7 / 8 / 4
55% KP
24,391
23.2% share
15,657g
263 CS · 8.8/m
hetel#JP1
Blitzcrank · Support
0 / 7 / 15
75% KP
10,100
9.6% share
8,077g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
