Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 254 days ago
8 / 5 / 10
K / D / A
52.9%
Kill participation
577.2
Damage / min
11,945g
480.7 gold / min
28
6 placed · 6 cleared
192
7.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydoll#0418
Gnar · Top
4 / 1 / 9
38.2% KP
13,070
16.2% share
10,852g
188 CS · 7.6/m
Ankochan#20y
Zaahen · Jungle
8 / 5 / 10
52.9% KP
14,344
17.8% share
11,945g
192 CS · 7.7/m
PiNK#IDT
Katarina · Mid
10 / 3 / 7
50% KP
19,468
24.1% share
12,567g
193 CS · 7.8/m
OMOIDEINMYHEAD#dkgi
Draven · ADC
9 / 3 / 7
47.1% KP
26,205
32.5% share
15,585g
239 CS · 9.6/m
Enty#ENTP1
Nautilus · Support
3 / 1 / 15
52.9% KP
7,599
9.4% share
8,365g
34 CS · 1.4/m
Red side
DefeatVeritasin#Xeb
Yone · Top
3 / 7 / 0
23.1% KP
16,569
25.3% share
9,698g
228 CS · 9.2/m
ImNotPoPo#JP1
Nidalee · Jungle
6 / 8 / 5
84.6% KP
13,126
20% share
10,522g
150 CS · 6/m
NoChatCanWin#PLZTY
Vex · Mid
2 / 10 / 6
61.5% KP
19,295
29.4% share
9,167g
180 CS · 7.2/m
MayR#モーティス
Ezreal · ADC
2 / 4 / 1
23.1% KP
12,327
18.8% share
9,427g
198 CS · 8/m
리액트는1등기업#レオナ
Leona · Support
0 / 5 / 6
46.2% KP
4,298
6.6% share
6,211g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
