Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 253 days ago
6 / 6 / 17
K / D / A
65.7%
Kill participation
559.5
Damage / min
14,342g
451.7 gold / min
49
8 placed · 9 cleared
236
7.4 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGGGGG#JP2
Gangplank · Top
5 / 8 / 7
34.3% KP
32,336
23.4% share
12,949g
206 CS · 6.5/m
yunzi#01013
Jax · Jungle
4 / 10 / 17
60% KP
20,562
14.9% share
13,936g
193 CS · 6.1/m
貴方を不幸に誘いますね#ちょうだい
Akshan · Mid
19 / 7 / 3
62.9% KP
40,363
29.2% share
16,761g
210 CS · 6.6/m
Melody#I L
Zeri · ADC
6 / 4 / 11
48.6% KP
38,707
28% share
18,781g
333 CS · 10.5/m
poteusa#JP1
Lulu · Support
1 / 7 / 16
48.6% KP
6,101
4.4% share
9,584g
34 CS · 1.1/m
Red side
VictoryPiNK#IDT
Vladimir · Top
3 / 7 / 18
60% KP
32,513
25.8% share
12,765g
228 CS · 7.2/m
Ankochan#20y
Zaahen · Jungle
6 / 6 / 17
65.7% KP
17,763
14.1% share
14,342g
236 CS · 7.4/m
noaaa327#卡特剑圣
Master Yi · Mid
14 / 13 / 2
45.7% KP
25,895
20.5% share
14,260g
156 CS · 4.9/m
لا جدوى من ترجمت#0000
Veigar · ADC
11 / 3 / 14
71.4% KP
41,044
32.5% share
18,537g
294 CS · 9.3/m
xin chao#Tai
Senna · Support
1 / 6 / 24
71.4% KP
8,908
7.1% share
10,185g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
