Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Flex · 249 days ago
12 / 2 / 7
K / D / A
61.3%
Kill participation
628.5
Damage / min
13,417g
547.3 gold / min
33
5 placed · 5 cleared
202
8.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory生涯現役#森本直紀
Gragas · Top
6 / 3 / 14
64.5% KP
27,735
32.1% share
11,471g
190 CS · 7.7/m
Ankochan#20y
Viego · Jungle
12 / 2 / 7
61.3% KP
15,409
17.8% share
13,417g
202 CS · 8.2/m
あやたか#JP1
Renekton · Mid
8 / 3 / 11
61.3% KP
22,976
26.6% share
11,622g
192 CS · 7.8/m
火負いの囚人#UKYO
Jinx · ADC
3 / 4 / 12
48.4% KP
16,273
18.8% share
12,618g
232 CS · 9.5/m
てぃらのさうるす#JP2
Lulu · Support
2 / 3 / 18
64.5% KP
4,119
4.8% share
7,720g
22 CS · 0.9/m
Red side
DefeatLoveEmiria#0923
Rumble · Top
2 / 8 / 1
20% KP
19,239
25.6% share
7,810g
158 CS · 6.4/m
Faceless#6274
Talon · Jungle
8 / 4 / 3
73.3% KP
21,474
28.6% share
13,753g
215 CS · 8.8/m
Awan#0925
Galio · Mid
1 / 7 / 7
53.3% KP
17,712
23.6% share
7,928g
162 CS · 6.6/m
Kiriko#Zeus
Yunara · ADC
3 / 5 / 4
46.7% KP
13,523
18% share
10,640g
216 CS · 8.8/m
あおいあおい#4186
Braum · Support
1 / 7 / 4
33.3% KP
3,151
4.2% share
5,910g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
