Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 247 days ago
17 / 8 / 15
K / D / A
52.5%
Kill participation
1,214.8
Damage / min
21,202g
569.4 gold / min
55
7 placed · 6 cleared
275
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTadayou#hpygm
Renekton · Top
4 / 9 / 5
23.7% KP
20,614
12.8% share
14,665g
287 CS · 7.7/m
oxycodone#JPx
Karthus · Jungle
13 / 13 / 14
71.1% KP
63,102
39.2% share
20,858g
267 CS · 7.2/m
Omforigolco#JP1
Zoe · Mid
10 / 12 / 7
44.7% KP
24,515
15.2% share
14,915g
210 CS · 5.6/m
겨 울#한발에두놈
Ezreal · ADC
9 / 12 / 7
42.1% KP
44,160
27.4% share
17,663g
280 CS · 7.5/m
鬱病パルクール#adhd
Sona · Support
2 / 15 / 18
52.6% KP
8,676
5.4% share
10,066g
21 CS · 0.6/m
Red side
VictoryPiNK#IDT
Quinn · Top
8 / 5 / 10
29.5% KP
37,985
18.6% share
17,140g
288 CS · 7.7/m
Ankochan#20y
Gwen · Jungle
17 / 8 / 15
52.5% KP
45,232
22.2% share
21,202g
275 CS · 7.4/m
カブトプス#JP1
Zed · Mid
15 / 7 / 15
49.2% KP
51,270
25.1% share
17,282g
227 CS · 6.1/m
kaitoXD#JP1
Jhin · ADC
15 / 8 / 18
54.1% KP
45,617
22.4% share
20,584g
236 CS · 6.3/m
エッチポップ#JP1
Zyra · Support
6 / 10 / 27
54.1% KP
23,792
11.7% share
13,442g
58 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
