Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 247 days ago
14 / 2 / 6
K / D / A
58.8%
Kill participation
1,134.6
Damage / min
15,837g
568.7 gold / min
40
5 placed · 9 cleared
217
7.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyyyyyyyyyy#1234
Ahri · Top
6 / 8 / 4
43.5% KP
25,465
26.1% share
10,534g
197 CS · 7.1/m
TopK1ng#mnt
Xin Zhao · Jungle
3 / 8 / 6
39.1% KP
12,127
12.4% share
10,216g
180 CS · 6.5/m
たろうのTFT大学#ゆにば
Tryndamere · Mid
5 / 5 / 4
39.1% KP
12,314
12.6% share
12,547g
205 CS · 7.4/m
겨 울#한발에두놈
Ezreal · ADC
8 / 7 / 2
43.5% KP
33,860
34.7% share
15,148g
264 CS · 9.5/m
ディオブランドー#WRYYY
Swain · Support
1 / 7 / 11
52.2% KP
13,931
14.3% share
8,248g
37 CS · 1.3/m
Red side
VictoryPiNK#IDT
Gragas · Top
3 / 6 / 9
35.3% KP
18,964
17.9% share
11,353g
187 CS · 6.7/m
Ankochan#20y
Ambessa · Jungle
14 / 2 / 6
58.8% KP
31,600
29.8% share
15,837g
217 CS · 7.8/m
Chippys#TLA
Irelia · Mid
9 / 7 / 5
41.2% KP
28,501
26.9% share
13,759g
250 CS · 9/m
Recap#125
Jinx · ADC
7 / 4 / 10
50% KP
20,519
19.4% share
15,441g
241 CS · 8.7/m
僕は弱いです#trash
Braum · Support
1 / 4 / 22
67.6% KP
6,356
6% share
9,568g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
