Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 243 days ago
14 / 10 / 6
K / D / A
64.5%
Kill participation
911.6
Damage / min
15,782g
466.9 gold / min
48
6 placed · 5 cleared
218
6.4 CS / min
Objective control
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysujakyoutube#kr0
Malphite · Top
3 / 2 / 14
37.8% KP
25,906
16.4% share
12,204g
186 CS · 5.5/m
白鶴仙童#MYZZ
Viego · Jungle
22 / 5 / 9
68.9% KP
37,946
24.1% share
23,451g
276 CS · 8.2/m
天狐ハク#戀慕之情
Kog'Maw · Mid
7 / 9 / 12
42.2% KP
41,577
26.4% share
14,666g
214 CS · 6.3/m
lllllllllllliill#JP1
Aphelios · ADC
12 / 8 / 11
51.1% KP
44,273
28.1% share
19,321g
274 CS · 8.1/m
i aint depressed#112
Alistar · Support
1 / 7 / 25
57.8% KP
8,069
5.1% share
10,455g
36 CS · 1.1/m
Red side
DefeatPiNK#IDT
Sylas · Top
4 / 10 / 2
19.4% KP
24,118
18.9% share
11,144g
198 CS · 5.9/m
Ankochan#20y
Darius · Jungle
14 / 10 / 6
64.5% KP
30,813
24.2% share
15,782g
218 CS · 6.4/m
sad red dog#meow
Ahri · Mid
7 / 7 / 8
48.4% KP
32,580
25.5% share
14,246g
252 CS · 7.5/m
GOOD TRY#JP1
Kai'Sa · ADC
4 / 12 / 10
45.2% KP
26,282
20.6% share
14,149g
274 CS · 8.1/m
sup one#541
Nautilus · Support
2 / 6 / 17
61.3% KP
13,749
10.8% share
10,874g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
