Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 239 days ago
12 / 9 / 7
K / D / A
65.5%
Kill participation
705.2
Damage / min
11,856g
493.3 gold / min
26
4 placed · 5 cleared
146
6.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdoll#0418
Renekton · Top
5 / 10 / 3
27.6% KP
16,097
21.4% share
9,261g
164 CS · 6.8/m
Ankochan#20y
Ambessa · Jungle
12 / 9 / 7
65.5% KP
16,949
22.5% share
11,856g
146 CS · 6.1/m
JoyBoy#oxo
Galio · Mid
6 / 6 / 12
62.1% KP
18,775
25% share
9,302g
140 CS · 5.8/m
Αrt The Clοwn#irl
Corki · ADC
4 / 9 / 6
34.5% KP
16,498
21.9% share
10,803g
192 CS · 8/m
sweet AD#lvv
Leona · Support
2 / 7 / 14
55.2% KP
6,924
9.2% share
7,628g
28 CS · 1.2/m
Red side
VictoryjpfxLO#9343
Riven · Top
16 / 6 / 6
53.7% KP
24,503
21.6% share
15,187g
203 CS · 8.4/m
senzawa#JP1
Karthus · Jungle
6 / 6 / 24
73.2% KP
28,964
25.5% share
13,415g
185 CS · 7.7/m
チェゴヤ#0202
Yone · Mid
2 / 2 / 16
43.9% KP
16,470
14.5% share
11,663g
231 CS · 9.6/m
Salmon Enjoyer#鮭刺身
Draven · ADC
10 / 7 / 8
43.9% KP
21,469
18.9% share
14,832g
188 CS · 7.8/m
天才剑修#巧克力
Elise · Support
7 / 8 / 17
58.5% KP
22,097
19.5% share
11,043g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
