Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 238 days ago
7 / 3 / 13
K / D / A
64.5%
Kill participation
1,121.1
Damage / min
12,402g
566.3 gold / min
25
6 placed · 0 cleared
206
9.4 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Gnar · Top
11 / 1 / 8
61.3% KP
23,257
24.2% share
13,151g
190 CS · 8.7/m
Ankochan#20y
Taliyah · Jungle
7 / 3 / 13
64.5% KP
24,553
25.6% share
12,402g
206 CS · 9.4/m
안녕 다시 돌아온 스노우야#snow
Ekko · Mid
7 / 4 / 11
58.1% KP
21,339
22.2% share
11,168g
156 CS · 7.1/m
takeba#1124
Yasuo · ADC
4 / 7 / 7
35.5% KP
16,459
17.1% share
10,209g
168 CS · 7.7/m
泡沫うたかた#うたかた
Maokai · Support
2 / 4 / 12
45.2% KP
10,382
10.8% share
6,867g
35 CS · 1.6/m
Red side
Defeatorobou#TTV
Ornn · Top
0 / 7 / 3
15.8% KP
8,415
14% share
6,407g
150 CS · 6.8/m
Leslie vast#1111
Kha'Zix · Jungle
7 / 6 / 2
47.4% KP
10,390
17.3% share
8,574g
118 CS · 5.4/m
2007 12 12#MID
Galio · Mid
6 / 7 / 6
63.2% KP
15,771
26.2% share
8,973g
141 CS · 6.4/m
2OO7 O3 3O#BOT
Kai'Sa · ADC
6 / 5 / 7
68.4% KP
17,506
29.1% share
11,508g
179 CS · 8.2/m
Sandman#JP2
Thresh · Support
0 / 6 / 13
68.4% KP
8,050
13.4% share
6,002g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
