Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 237 days ago
18 / 11 / 13
K / D / A
67.4%
Kill participation
1,191.9
Damage / min
25,889g
558.2 gold / min
59
6 placed · 18 cleared
313
6.7 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat男儿不展凌云志#21953
Jayce · Top
5 / 13 / 15
44.4% KP
28,300
13.4% share
15,578g
250 CS · 5.4/m
SnailOnWheels175#JP1
Evelynn · Jungle
15 / 8 / 11
57.8% KP
60,990
28.8% share
19,411g
266 CS · 5.7/m
PARIS#KARTE
Zed · Mid
14 / 12 / 4
40% KP
53,591
25.3% share
21,142g
330 CS · 7.1/m
ごま塩MAX#GSM
Ezreal · ADC
6 / 9 / 14
44.4% KP
51,040
24.1% share
18,661g
279 CS · 6/m
Shizu3#NGL
Alistar · Support
5 / 4 / 21
57.8% KP
18,041
8.5% share
13,642g
22 CS · 0.5/m
Red side
VictoryPiNK#IDT
Kled · Top
4 / 9 / 15
41.3% KP
31,496
15.5% share
18,190g
283 CS · 6.1/m
Ankochan#20y
Kha'Zix · Jungle
18 / 11 / 13
67.4% KP
55,282
27.1% share
25,889g
313 CS · 6.7/m
春风若有怜花意可否许我再少年#CPA
Mel · Mid
13 / 8 / 15
60.9% KP
37,293
18.3% share
21,180g
314 CS · 6.8/m
atsh atvntg#JP2
Caitlyn · ADC
10 / 7 / 16
56.5% KP
60,867
29.9% share
23,847g
348 CS · 7.5/m
海莲之父#1111
Neeko · Support
1 / 10 / 19
43.5% KP
18,793
9.2% share
13,630g
80 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
