Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 235 days ago
1 / 5 / 4
K / D / A
35.7%
Kill participation
771.6
Damage / min
6,949g
339.8 gold / min
17
6 placed · 3 cleared
162
7.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiam Gallagher#0812
Renekton · Top
4 / 2 / 6
26.3% KP
17,475
18% share
8,346g
163 CS · 8/m
Minato aqua#ski
Lee Sin · Jungle
9 / 5 / 10
50% KP
14,405
14.8% share
10,617g
162 CS · 7.9/m
aspire#JINBU
Akali · Mid
9 / 0 / 5
36.8% KP
18,137
18.7% share
10,200g
165 CS · 8.1/m
Advena#1222
Ezreal · ADC
13 / 2 / 11
63.2% KP
33,841
34.8% share
14,737g
207 CS · 10.1/m
Philia#sama
Neeko · Support
3 / 5 / 16
50% KP
13,379
13.8% share
7,798g
20 CS · 1/m
Red side
DefeatAnkochan#20y
Sion · Top
1 / 5 / 4
35.7% KP
15,779
24.2% share
6,949g
162 CS · 7.9/m
BC EL#JP1
Fizz · Jungle
7 / 8 / 4
78.6% KP
19,485
29.8% share
9,590g
113 CS · 5.5/m
Õ λ Õ#ヲヲヲヲ
Zed · Mid
2 / 8 / 1
21.4% KP
11,840
18.1% share
7,380g
124 CS · 6.1/m
hourousummer#325
Jinx · ADC
3 / 10 / 2
35.7% KP
10,012
15.3% share
6,734g
114 CS · 5.6/m
daito fanboy#112
Bard · Support
1 / 7 / 7
57.1% KP
8,198
12.6% share
5,445g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
