Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 235 days ago
14 / 6 / 7
K / D / A
56.8%
Kill participation
1,317.2
Damage / min
14,820g
483.5 gold / min
32
14 placed · 3 cleared
202
6.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
Zaahen · Top
7 / 12 / 4
29.7% KP
27,880
22% share
11,094g
167 CS · 5.4/m
Badao1102c#2302
Rengar · Jungle
14 / 4 / 9
62.2% KP
31,778
25% share
16,495g
273 CS · 8.9/m
悠木AoE#本物です
Diana · Mid
6 / 7 / 5
29.7% KP
22,833
18% share
11,788g
192 CS · 6.3/m
Salmon Enjoyer#鮭刺身
Lucian · ADC
8 / 8 / 8
43.2% KP
29,119
23% share
13,459g
227 CS · 7.4/m
泳ぎたいたい焼き#JP1
Nami · Support
2 / 6 / 22
64.9% KP
15,253
12% share
9,596g
23 CS · 0.8/m
Red side
VictoryAnkochan#20y
Jax · Top
14 / 6 / 7
56.8% KP
40,372
27.6% share
14,820g
202 CS · 6.6/m
yueyue#oxo
Ambessa · Jungle
12 / 7 / 8
54.1% KP
46,260
31.7% share
18,399g
240 CS · 7.8/m
しゅわしゅわmid#JP1
Orianna · Mid
3 / 7 / 12
40.5% KP
22,302
15.3% share
12,300g
234 CS · 7.6/m
MayR#モーティス
Kalista · ADC
8 / 9 / 10
48.6% KP
31,266
21.4% share
16,404g
218 CS · 7.1/m
mint#oxo
Karma · Support
0 / 8 / 23
62.2% KP
5,893
4% share
9,124g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
