Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 233 days ago
3 / 4 / 10
K / D / A
37.1%
Kill participation
456
Damage / min
13,287g
459.2 gold / min
33
7 placed · 7 cleared
233
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNiaR#Rev9
Riven · Top
3 / 4 / 8
31.4% KP
13,262
10.9% share
11,881g
209 CS · 7.2/m
Ankochan#20y
Trundle · Jungle
3 / 4 / 10
37.1% KP
13,195
10.8% share
13,287g
233 CS · 8.1/m
我要验牌#十JQKA
Akshan · Mid
15 / 6 / 5
57.1% KP
35,077
28.8% share
15,464g
196 CS · 6.8/m
春风若有怜花意可否许我再少年#CPA
Veigar · ADC
12 / 4 / 7
54.3% KP
36,486
30% share
16,365g
237 CS · 8.2/m
グレイラースY#JP1
Shaco · Support
2 / 5 / 19
60% KP
23,765
19.5% share
9,524g
40 CS · 1.4/m
Red side
Defeat私はゲイです#6974
Lee Sin · Top
6 / 7 / 5
47.8% KP
18,564
21.6% share
12,251g
213 CS · 7.4/m
hetel fanboy#JP1
Xin Zhao · Jungle
3 / 5 / 8
47.8% KP
17,778
20.7% share
10,835g
197 CS · 6.8/m
naitoman#work
Yasuo · Mid
7 / 5 / 3
43.5% KP
14,740
17.2% share
13,149g
244 CS · 8.4/m
Milan#bb6
Ziggs · ADC
3 / 10 / 8
47.8% KP
25,192
29.4% share
11,942g
195 CS · 6.7/m
ScriniK#JP1
Leona · Support
4 / 8 / 8
52.2% KP
9,552
11.1% share
8,890g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
