Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 232 days ago
9 / 4 / 6
K / D / A
68.2%
Kill participation
655.7
Damage / min
14,113g
501.9 gold / min
34
15 placed · 2 cleared
217
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
Ornn · Top
2 / 5 / 1
13.6% KP
12,899
15.4% share
8,608g
183 CS · 6.5/m
Ankochan#20y
Lee Sin · Jungle
9 / 4 / 6
68.2% KP
18,436
22% share
14,113g
217 CS · 7.7/m
May#0823
Taliyah · Mid
1 / 6 / 2
13.6% KP
10,566
12.6% share
11,770g
243 CS · 8.6/m
Mokurooo#NKG
Varus · ADC
5 / 7 / 8
59.1% KP
21,535
25.7% share
12,973g
211 CS · 7.5/m
生涯現役#森本直紀
Brand · Support
5 / 6 / 12
77.3% KP
20,421
24.4% share
9,432g
46 CS · 1.6/m
Red side
Victoryhetel fanboy#JP1
Rumble · Top
1 / 3 / 10
39.3% KP
25,560
24.7% share
11,180g
235 CS · 8.4/m
リーセリアXahegao#404
Viego · Jungle
5 / 5 / 6
39.3% KP
13,682
13.2% share
12,644g
204 CS · 7.3/m
私の恋はホッチキス#また明日
Akali · Mid
15 / 4 / 5
71.4% KP
33,406
32.3% share
15,965g
219 CS · 7.8/m
Yuhi#045
Caitlyn · ADC
7 / 4 / 2
32.1% KP
23,113
22.3% share
14,786g
261 CS · 9.3/m
泳ぎたいたい焼き#JP1
Rell · Support
0 / 6 / 11
39.3% KP
7,756
7.5% share
7,853g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
