Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 231 days ago
9 / 4 / 15
K / D / A
57.1%
Kill participation
985.6
Damage / min
16,096g
532.4 gold / min
61
7 placed · 14 cleared
246
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFa J#6115
Renekton · Top
0 / 9 / 1
4.5% KP
14,349
12% share
9,441g
231 CS · 7.6/m
暴走機関車たかし#TKC
Zyra · Jungle
3 / 5 / 10
59.1% KP
28,333
23.7% share
11,567g
192 CS · 6.4/m
Ninja of Ninjas#JP1
Naafiri · Mid
7 / 8 / 1
36.4% KP
18,053
15.1% share
10,408g
205 CS · 6.8/m
2OO7 O3 3O#BOT
Ezreal · ADC
9 / 8 / 6
68.2% KP
46,472
38.8% share
16,444g
248 CS · 8.2/m
2007 12 12#MID
Karma · Support
3 / 12 / 9
54.5% KP
12,571
10.5% share
8,608g
23 CS · 0.8/m
Red side
Victory黄色のヨッシー#JP1
Ornn · Top
9 / 1 / 9
42.9% KP
29,473
20.3% share
13,673g
232 CS · 7.7/m
Ankochan#20y
Jarvan IV · Jungle
9 / 4 / 15
57.1% KP
29,797
20.5% share
16,096g
246 CS · 8.1/m
twitch s2utak#xxx
Zoe · Mid
9 / 3 / 7
38.1% KP
36,063
24.9% share
12,672g
205 CS · 6.8/m
傲 慢#色欲MAX
Lucian · ADC
11 / 10 / 12
54.8% KP
37,126
25.6% share
16,050g
204 CS · 6.7/m
Moda#233
Nami · Support
4 / 4 / 20
57.1% KP
12,662
8.7% share
10,518g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
