Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Flex · 230 days ago
5 / 2 / 19
K / D / A
58.5%
Kill participation
978
Damage / min
13,134g
463 gold / min
52
8 placed · 14 cleared
203
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsYuuus#JP1
Zaahen · Top
3 / 9 / 4
41.2% KP
24,713
23.9% share
9,074g
175 CS · 6.2/m
ポイピー#JP1
Dr. Mundo · Jungle
3 / 7 / 7
58.8% KP
23,009
22.3% share
11,697g
195 CS · 6.9/m
shironeco#JP1
Lissandra · Mid
3 / 8 / 5
47.1% KP
20,708
20% share
11,242g
229 CS · 8.1/m
たいた#JP2
Lucian · ADC
6 / 9 / 5
64.7% KP
27,026
26.1% share
15,205g
222 CS · 7.8/m
焼魚定食790円#Lulu
Nami · Support
2 / 8 / 6
47.1% KP
7,924
7.7% share
7,520g
31 CS · 1.1/m
Red side
Victory生涯現役#森本直紀
Volibear · Top
2 / 5 / 12
34.1% KP
34,863
21.6% share
11,469g
209 CS · 7.4/m
Ankochan#20y
Jarvan IV · Jungle
5 / 2 / 19
58.5% KP
27,743
17.2% share
13,134g
203 CS · 7.2/m
る と は#ぱ ん だ
Akali · Mid
14 / 3 / 5
46.3% KP
31,946
19.8% share
13,413g
200 CS · 7.1/m
サメ仲間#JP1
Kai'Sa · ADC
19 / 4 / 8
65.9% KP
56,013
34.8% share
20,655g
254 CS · 9/m
あかえび#おいしい
Thresh · Support
1 / 3 / 23
58.5% KP
10,611
6.6% share
8,704g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
