Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Flex · 230 days ago
14 / 3 / 15
K / D / A
78.4%
Kill participation
1,546.3
Damage / min
17,161g
538 gold / min
35
14 placed · 6 cleared
246
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsYuuus#JP1
Ambessa · Top
7 / 7 / 2
56.3% KP
50,621
41.4% share
16,571g
264 CS · 8.3/m
ポイピー#JP1
Jarvan IV · Jungle
1 / 6 / 8
56.3% KP
14,073
11.5% share
10,726g
183 CS · 5.7/m
shironeco#JP1
Anivia · Mid
4 / 12 / 4
50% KP
27,121
22.2% share
10,819g
187 CS · 5.9/m
たいた#JP2
Jhin · ADC
4 / 6 / 4
50% KP
23,404
19.1% share
15,346g
274 CS · 8.6/m
焼魚定食790円#Lulu
Milio · Support
0 / 6 / 10
62.5% KP
7,160
5.9% share
8,008g
30 CS · 0.9/m
Red side
Victory生涯現役#森本直紀
Tahm Kench · Top
8 / 4 / 10
48.6% KP
36,564
23.3% share
14,808g
238 CS · 7.5/m
Ankochan#20y
Lee Sin · Jungle
14 / 3 / 15
78.4% KP
49,328
31.4% share
17,161g
246 CS · 7.7/m
る と は#ぱ ん だ
Akali · Mid
9 / 3 / 9
48.6% KP
26,898
17.1% share
12,777g
219 CS · 6.9/m
サメ仲間#JP1
Varus · ADC
5 / 4 / 11
43.2% KP
36,144
23% share
16,107g
273 CS · 8.6/m
あかえび#おいしい
Alistar · Support
1 / 3 / 24
67.6% KP
8,285
5.3% share
9,015g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
