Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 229 days ago
7 / 3 / 7
K / D / A
58.3%
Kill participation
669.2
Damage / min
12,353g
448.4 gold / min
30
16 placed · 3 cleared
189
6.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChippys#TLA
Irelia · Top
9 / 11 / 4
54.2% KP
22,095
24.4% share
14,403g
257 CS · 9.3/m
Ankochan#20y
Lee Sin · Jungle
7 / 3 / 7
58.3% KP
18,437
20.3% share
12,353g
189 CS · 6.9/m
十 DEMON TIME 十#end
Kassadin · Mid
3 / 2 / 6
37.5% KP
18,510
20.4% share
11,864g
215 CS · 7.8/m
Lee#JP2
Yunara · ADC
5 / 6 / 7
50% KP
24,209
26.7% share
14,467g
230 CS · 8.3/m
が り#cryst
Taric · Support
0 / 7 / 17
70.8% KP
7,487
8.3% share
7,814g
37 CS · 1.3/m
Red side
Defeatエビルリフト#JP1
Volibear · Top
14 / 5 / 2
55.2% KP
29,494
28.1% share
13,280g
189 CS · 6.9/m
gaman#7897
Skarner · Jungle
2 / 4 / 13
51.7% KP
12,473
11.9% share
10,203g
157 CS · 5.7/m
さくら#9090
Ahri · Mid
7 / 2 / 11
62.1% KP
27,334
26.1% share
12,438g
231 CS · 8.4/m
Milan#bb6
Aphelios · ADC
4 / 6 / 9
44.8% KP
27,910
26.6% share
12,560g
242 CS · 8.8/m
hetel#JP1
Lulu · Support
2 / 7 / 8
34.5% KP
7,624
7.3% share
7,706g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
