Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 229 days ago
14 / 4 / 9
K / D / A
56.1%
Kill participation
1,144
Damage / min
19,872g
556.1 gold / min
36
6 placed · 9 cleared
295
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryが り#cryst
Malphite · Top
1 / 4 / 18
46.3% KP
34,413
18.8% share
13,168g
261 CS · 7.3/m
Ankochan#20y
Viego · Jungle
14 / 4 / 9
56.1% KP
40,879
22.3% share
19,872g
295 CS · 8.3/m
十 DEMON TIME 十#end
Kassadin · Mid
13 / 3 / 7
48.8% KP
37,267
20.3% share
18,667g
270 CS · 7.6/m
Milan#bb6
Yunara · ADC
10 / 9 / 21
75.6% KP
57,674
31.4% share
20,212g
296 CS · 8.3/m
hetel#JP1
Leona · Support
3 / 7 / 29
78% KP
13,287
7.2% share
12,087g
36 CS · 1/m
Red side
Defeatgaman#7897
Sion · Top
4 / 6 / 9
48.1% KP
30,236
19% share
13,713g
252 CS · 7.1/m
senzawa#JP1
Graves · Jungle
5 / 10 / 16
77.8% KP
32,943
20.7% share
15,986g
254 CS · 7.1/m
さくら#9090
Ryze · Mid
8 / 6 / 7
55.6% KP
38,498
24.2% share
15,443g
302 CS · 8.5/m
Lee#JP2
Lucian · ADC
2 / 8 / 13
55.6% KP
31,364
19.7% share
14,686g
272 CS · 7.6/m
グレイラースY#JP1
Shaco · Support
8 / 11 / 11
70.4% KP
26,084
16.4% share
12,085g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
