Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 229 days ago
6 / 6 / 13
K / D / A
59.4%
Kill participation
529
Damage / min
13,698g
433.9 gold / min
52
6 placed · 8 cleared
206
6.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatエビルリフト#JP1
Aurora · Top
8 / 8 / 6
51.9% KP
34,843
30.2% share
13,425g
233 CS · 7.4/m
May#0823
Talon · Jungle
10 / 9 / 3
48.1% KP
28,391
24.6% share
18,100g
284 CS · 9/m
Recap#125
Ryze · Mid
5 / 3 / 10
55.6% KP
23,318
20.2% share
12,643g
259 CS · 8.2/m
Yosida#よしだ
Jinx · ADC
3 / 7 / 8
40.7% KP
19,256
16.7% share
13,380g
260 CS · 8.2/m
Tele#JP1
Braum · Support
1 / 5 / 15
59.3% KP
9,666
8.4% share
8,771g
27 CS · 0.9/m
Red side
Victory黄色のヨッシー#JP1
Jayce · Top
6 / 4 / 4
31.3% KP
19,022
18.3% share
15,558g
241 CS · 7.6/m
Ankochan#20y
Nocturne · Jungle
6 / 6 / 13
59.4% KP
16,699
16% share
13,698g
206 CS · 6.5/m
hedonistic#JP1
Fiddlesticks · Mid
4 / 7 / 14
56.3% KP
25,873
24.8% share
10,318g
151 CS · 4.8/m
RIM001#0001
Kai'Sa · ADC
15 / 5 / 5
62.5% KP
28,478
27.3% share
20,415g
250 CS · 7.9/m
セレニティ#JP2
Leona · Support
1 / 5 / 20
65.6% KP
14,053
13.5% share
9,211g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
