Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 228 days ago
6 / 3 / 16
K / D / A
52.4%
Kill participation
1,113.5
Damage / min
16,770g
473.7 gold / min
50
9 placed · 5 cleared
281
7.9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory生涯現役#森本直紀
Tryndamere · Top
8 / 8 / 10
42.9% KP
33,644
20.2% share
17,039g
278 CS · 7.9/m
Ankochan#20y
Ambessa · Jungle
6 / 3 / 16
52.4% KP
39,419
23.7% share
16,770g
281 CS · 7.9/m
AKALIKING#本体はゼド
Akali · Mid
14 / 7 / 11
59.5% KP
43,651
26.2% share
18,014g
229 CS · 6.5/m
I Am AtomiK#シャドウ
Tristana · ADC
9 / 11 / 13
52.4% KP
30,180
18.1% share
17,888g
240 CS · 6.8/m
伏黒甚爾#尊尼获加
Nami · Support
5 / 8 / 24
69% KP
19,573
11.8% share
11,935g
31 CS · 0.9/m
Red side
Defeat7 9#JP1
Gwen · Top
7 / 7 / 4
29.7% KP
27,741
17.7% share
15,104g
270 CS · 7.6/m
定风波#520
Ekko · Jungle
17 / 8 / 3
54.1% KP
32,824
21% share
18,293g
233 CS · 6.6/m
May#0823
Pantheon · Mid
3 / 13 / 8
29.7% KP
32,516
20.8% share
10,883g
179 CS · 5.1/m
男天子模白鹤铃狐原祥子心圆丘丘汤#咕咕嘎嘎喵
Jhin · ADC
7 / 7 / 18
67.6% KP
41,453
26.5% share
18,749g
307 CS · 8.7/m
セレニティ#JP2
Maokai · Support
3 / 7 / 20
62.2% KP
21,819
14% share
11,466g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
