Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 226 days ago
9 / 6 / 15
K / D / A
54.5%
Kill participation
862.7
Damage / min
18,639g
475.1 gold / min
51
8 placed · 14 cleared
286
7.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryびょんしんゲーミング#びょんしん
Brand · Top
5 / 5 / 16
47.7% KP
52,545
26.3% share
17,676g
315 CS · 8/m
Ankochan#20y
Jarvan IV · Jungle
9 / 6 / 15
54.5% KP
33,846
16.9% share
18,639g
286 CS · 7.3/m
PiiP#7044
Ahri · Mid
16 / 5 / 14
68.2% KP
48,928
24.5% share
19,111g
226 CS · 5.8/m
Stormlander#8888
Ezreal · ADC
11 / 8 / 11
50% KP
52,108
26% share
19,402g
231 CS · 5.9/m
jpMVzC#1582
Leona · Support
3 / 12 / 19
50% KP
12,655
6.3% share
12,151g
39 CS · 1/m
Red side
Defeat7 9#JP1
Zilean · Top
4 / 6 / 14
50% KP
14,872
8.7% share
12,819g
223 CS · 5.7/m
くるみかん#123
Zyra · Jungle
3 / 7 / 15
50% KP
28,622
16.8% share
15,374g
287 CS · 7.3/m
かなう#burin
K'Sante · Mid
10 / 10 / 9
52.8% KP
35,199
20.6% share
15,595g
220 CS · 5.6/m
傲 慢#色欲MAX
Xayah · ADC
13 / 12 / 10
63.9% KP
60,092
35.2% share
22,815g
332 CS · 8.5/m
グレイラースY#JP1
Shaco · Support
6 / 9 / 14
55.6% KP
31,938
18.7% share
13,127g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
