Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 224 days ago
2 / 9 / 5
K / D / A
46.7%
Kill participation
579.2
Damage / min
10,252g
373.9 gold / min
22
3 placed · 6 cleared
184
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
Jax · Top
4 / 3 / 4
53.3% KP
16,199
19.6% share
11,322g
242 CS · 8.8/m
Ankochan#20y
Nocturne · Jungle
2 / 9 / 5
46.7% KP
15,880
19.2% share
10,252g
184 CS · 6.7/m
かなう#burin
Garen · Mid
6 / 3 / 4
66.7% KP
19,811
24% share
11,576g
206 CS · 7.5/m
0x7FFFFFFF#JP1
Aurelion Sol · ADC
3 / 5 / 2
33.3% KP
17,678
21.4% share
11,183g
256 CS · 9.3/m
hedonistic#JP1
Fiddlesticks · Support
0 / 10 / 7
46.7% KP
13,046
15.8% share
6,884g
24 CS · 0.9/m
Red side
VictoryCaptain Mihulawa#咪宝妈
Gnar · Top
2 / 5 / 1
10% KP
10,063
10% share
9,307g
186 CS · 6.8/m
青春禁止#JP1
Graves · Jungle
11 / 4 / 16
90% KP
35,804
35.5% share
15,027g
240 CS · 8.8/m
裏八寸#JP2
Syndra · Mid
2 / 4 / 6
26.7% KP
16,532
16.4% share
10,696g
204 CS · 7.4/m
Tele#JP1
Yunara · ADC
12 / 1 / 8
66.7% KP
27,796
27.6% share
16,713g
262 CS · 9.6/m
jpMVzC#1582
Leona · Support
3 / 1 / 23
86.7% KP
10,594
10.5% share
8,694g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
