Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 222 days ago
5 / 7 / 8
K / D / A
65%
Kill participation
570.9
Damage / min
11,577g
402.7 gold / min
43
18 placed · 9 cleared
178
6.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShoeBlLL#tw2
Aurora · Top
3 / 4 / 14
32.1% KP
21,691
16.7% share
11,576g
192 CS · 6.7/m
白鶴仙童#MYZZ
Viego · Jungle
27 / 3 / 6
62.3% KP
35,251
27.1% share
21,947g
261 CS · 9.1/m
SPEED KING#すぴきん
Quinn · Mid
11 / 4 / 12
43.4% KP
19,803
15.3% share
12,082g
146 CS · 5.1/m
鳥劇場浅草橋店#umai
Ezreal · ADC
10 / 6 / 21
58.5% KP
41,271
31.8% share
17,644g
238 CS · 8.3/m
akaros#そらか
Nami · Support
2 / 3 / 32
64.2% KP
11,829
9.1% share
10,437g
23 CS · 0.8/m
Red side
Defeathetel fanboy#JP1
Corki · Top
2 / 11 / 1
15% KP
19,821
22.7% share
11,390g
229 CS · 8/m
Ankochan#20y
Lee Sin · Jungle
5 / 7 / 8
65% KP
16,413
18.8% share
11,577g
178 CS · 6.2/m
May#0823
Sylas · Mid
4 / 10 / 5
45% KP
15,207
17.4% share
10,747g
168 CS · 5.8/m
raku#1205
Miss Fortune · ADC
8 / 12 / 6
70% KP
30,852
35.3% share
17,441g
268 CS · 9.3/m
初心者#0105
Senna · Support
1 / 13 / 13
70% KP
5,194
5.9% share
8,147g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
