Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 220 days ago
10 / 4 / 9
K / D / A
76%
Kill participation
886.5
Damage / min
18,020g
567.6 gold / min
60
7 placed · 10 cleared
286
9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI Am AtomiKSword#シャドウ
Gwen · Top
4 / 7 / 7
34.4% KP
25,099
18.5% share
13,705g
262 CS · 8.3/m
BC EL#JP1
Lee Sin · Jungle
15 / 2 / 8
71.9% KP
35,806
26.3% share
17,433g
228 CS · 7.2/m
rehcra#xxxx
Aurora · Mid
8 / 3 / 12
62.5% KP
37,525
27.6% share
15,227g
264 CS · 8.3/m
Tele#JP1
Aphelios · ADC
4 / 8 / 11
46.9% KP
32,414
23.8% share
15,556g
267 CS · 8.4/m
sign#520am
Thresh · Support
1 / 5 / 15
50% KP
5,087
3.7% share
9,149g
45 CS · 1.4/m
Red side
Defeat黄色のヨッシー#JP1
Gnar · Top
4 / 6 / 3
28% KP
21,988
20.2% share
13,662g
280 CS · 8.8/m
Ankochan#20y
Taliyah · Jungle
10 / 4 / 9
76% KP
28,147
25.8% share
18,020g
286 CS · 9/m
gaman#7897
Sion · Mid
0 / 7 / 8
32% KP
16,469
15.1% share
9,933g
194 CS · 6.1/m
OMOIDEINMYHEAD#dkgi
Draven · ADC
10 / 7 / 6
64% KP
25,596
23.5% share
16,730g
268 CS · 8.4/m
always#inori
Blitzcrank · Support
1 / 8 / 14
60% KP
16,766
15.4% share
9,122g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
