Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 214 days ago
8 / 1 / 8
K / D / A
61.5%
Kill participation
806.7
Damage / min
12,014g
531.2 gold / min
26
4 placed · 5 cleared
192
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat標的ヲ背ニシタ恋人たち#雪国小魔女
Sion · Top
4 / 5 / 2
50% KP
21,789
34.8% share
9,563g
192 CS · 8.5/m
Fubuki#25ji
Naafiri · Jungle
2 / 2 / 3
41.7% KP
6,748
10.8% share
9,243g
155 CS · 6.9/m
よんよんのろろ#ch1ro
Taliyah · Mid
2 / 8 / 3
41.7% KP
10,128
16.2% share
8,299g
138 CS · 6.1/m
POTUS#PORO
Kai'Sa · ADC
2 / 5 / 2
33.3% KP
11,917
19.1% share
9,621g
175 CS · 7.7/m
Kabe#chan
Pantheon · Support
2 / 6 / 3
41.7% KP
11,943
19.1% share
7,101g
16 CS · 0.7/m
Red side
Victoryかいっちょ#かいっちょ
Zaahen · Top
5 / 5 / 4
34.6% KP
18,950
23.8% share
9,998g
160 CS · 7.1/m
Ankochan#20y
Nocturne · Jungle
8 / 1 / 8
61.5% KP
18,245
22.9% share
12,014g
192 CS · 8.5/m
しゅわしゅわmid#JP1
Orianna · Mid
10 / 2 / 7
65.4% KP
27,421
34.4% share
12,875g
223 CS · 9.9/m
besu#JP1
Jhin · ADC
2 / 2 / 4
23.1% KP
10,087
12.6% share
10,396g
197 CS · 8.7/m
UoωoU#EZWIN
Soraka · Support
1 / 2 / 10
42.3% KP
5,066
6.4% share
6,544g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
