Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 214 days ago
19 / 9 / 10
K / D / A
74.4%
Kill participation
1,523.7
Damage / min
20,523g
540.3 gold / min
48
5 placed · 6 cleared
290
7.6 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGB Satan#1802
K'Sante · Top
10 / 4 / 9
45.2% KP
41,645
21.8% share
15,656g
232 CS · 6.1/m
Sylar#EU1
Vi · Jungle
15 / 7 / 13
66.7% KP
44,483
23.3% share
19,113g
233 CS · 6.1/m
sabeer#debu
Sylas · Mid
7 / 12 / 18
59.5% KP
52,853
27.6% share
13,321g
153 CS · 4/m
acianxianz7#1837
Jhin · ADC
9 / 9 / 10
45.2% KP
40,107
21% share
17,414g
260 CS · 6.8/m
Vyi#MRS69
Sona · Support
1 / 7 / 26
64.3% KP
12,069
6.3% share
11,468g
34 CS · 0.9/m
Red side
Victoryしゅわしゅわmid#JP1
Yone · Top
3 / 11 / 12
38.5% KP
40,819
18.4% share
15,350g
308 CS · 8.1/m
Ankochan#20y
Naafiri · Jungle
19 / 9 / 10
74.4% KP
57,876
26.1% share
20,523g
290 CS · 7.6/m
mirage#mmks
Illaoi · Mid
9 / 6 / 12
53.8% KP
67,254
30.4% share
18,920g
320 CS · 8.4/m
saikoro700#11111
Swain · ADC
7 / 9 / 12
48.7% KP
43,251
19.5% share
15,073g
199 CS · 5.2/m
ちよこ#JP123
Blitzcrank · Support
1 / 7 / 13
35.9% KP
12,267
5.5% share
9,674g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
