Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 212 days ago
2 / 4 / 6
K / D / A
47.1%
Kill participation
449.1
Damage / min
9,935g
343.4 gold / min
27
13 placed · 3 cleared
217
7.5 CS / min
Objective control
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryorobou#TTV
Gnar · Top
0 / 3 / 4
21.1% KP
8,157
11.1% share
9,081g
190 CS · 6.6/m
I Am AtomiKSword#シャドウ
Naafiri · Jungle
10 / 2 / 5
78.9% KP
17,575
24% share
14,349g
213 CS · 7.4/m
I Am AtomiK#シャドウ
Viktor · Mid
5 / 5 / 4
47.4% KP
25,152
34.4% share
12,410g
264 CS · 9.1/m
kkkkkkkkk#JP1
Ezreal · ADC
3 / 3 / 7
52.6% KP
17,779
24.3% share
12,990g
266 CS · 9.2/m
Kabe#chan
Alistar · Support
1 / 4 / 10
57.9% KP
4,536
6.2% share
7,560g
29 CS · 1/m
Red side
Defeat黄色のヨッシー#JP1
Ambessa · Top
3 / 2 / 1
23.5% KP
12,622
18.3% share
11,433g
255 CS · 8.8/m
villanelle#ABA
Talon · Jungle
7 / 3 / 5
70.6% KP
17,916
26% share
14,825g
249 CS · 8.6/m
Ankochan#20y
Ahri · Mid
2 / 4 / 6
47.1% KP
12,993
18.8% share
9,935g
217 CS · 7.5/m
森の木の葉っぱ#JP1
Sivir · ADC
4 / 4 / 1
29.4% KP
18,726
27.1% share
13,409g
282 CS · 9.7/m
Father of china#2302
Thresh · Support
1 / 6 / 7
47.1% KP
6,723
9.7% share
7,727g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
