Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 212 days ago
6 / 12 / 5
K / D / A
78.6%
Kill participation
777.9
Damage / min
12,134g
480.6 gold / min
30
8 placed · 4 cleared
152
6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryなお美#JP12
Renekton · Top
4 / 4 / 3
17.5% KP
13,302
12.9% share
10,007g
168 CS · 6.7/m
CTRLME#77777
Karthus · Jungle
13 / 2 / 17
75% KP
39,430
38.1% share
17,762g
266 CS · 10.5/m
學無止境#Only
Tristana · Mid
11 / 1 / 7
45% KP
24,720
23.9% share
13,881g
213 CS · 8.4/m
Asuki#JP1
Kindred · ADC
8 / 4 / 5
32.5% KP
19,819
19.2% share
13,002g
195 CS · 7.7/m
Father of china#2302
Thresh · Support
4 / 3 / 17
52.5% KP
6,136
5.9% share
8,725g
26 CS · 1/m
Red side
Defeatびょんしんゲーミング#びょんしん
Volibear · Top
2 / 6 / 6
57.1% KP
21,384
28.5% share
10,027g
211 CS · 8.4/m
Ankochan#20y
Taliyah · Jungle
6 / 12 / 5
78.6% KP
19,642
26.1% share
12,134g
152 CS · 6/m
やなみあんな#負けヒロ
Galio · Mid
4 / 6 / 1
35.7% KP
15,135
20.1% share
9,255g
160 CS · 6.3/m
MayR#モーティス
Aphelios · ADC
1 / 8 / 4
35.7% KP
10,817
14.4% share
10,396g
188 CS · 7.4/m
Yua#zzZZ
Senna · Support
1 / 8 / 5
42.9% KP
8,156
10.9% share
7,357g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
