Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 210 days ago
12 / 5 / 14
K / D / A
72.2%
Kill participation
892.3
Damage / min
17,852g
513.5 gold / min
58
26 placed · 6 cleared
281
8.1 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat蓝玫恋#Hong
Cho'Gath · Top
6 / 6 / 9
44.1% KP
36,102
21.5% share
14,689g
246 CS · 7.1/m
gaman#7897
Shyvana · Jungle
11 / 6 / 5
47.1% KP
28,000
16.7% share
15,149g
208 CS · 6/m
ENAKING#9999
Diana · Mid
6 / 5 / 9
44.1% KP
31,423
18.7% share
14,093g
275 CS · 7.9/m
QwQ#kami
Yunara · ADC
7 / 9 / 10
50% KP
49,976
29.8% share
17,840g
268 CS · 7.7/m
小 喵#520
Mel · Support
4 / 10 / 13
50% KP
22,485
13.4% share
11,938g
60 CS · 1.7/m
Red side
Victory롤로노아김도근#1998
Sion · Top
3 / 7 / 13
44.4% KP
31,329
19.2% share
13,040g
245 CS · 7/m
Ankochan#20y
Lee Sin · Jungle
12 / 5 / 14
72.2% KP
31,022
19% share
17,852g
281 CS · 8.1/m
纯爱中单#Ekko
Viktor · Mid
5 / 5 / 17
61.1% KP
38,038
23.3% share
13,707g
254 CS · 7.3/m
くむお#JP1
Ashe · ADC
13 / 6 / 14
75% KP
50,913
31.2% share
19,816g
274 CS · 7.9/m
だから言っタロン#7169
Seraphine · Support
3 / 11 / 20
63.9% KP
11,874
7.3% share
10,525g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
